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Gamestar Mechanic Goes to Minneapolis
Posted December 10th, 2007 by Katie
in
For a group of teens attending the Design Camp at the University of Minnesota in August, seeing the world as a potential game space took on new meaning. Eric Socolofsky and I--two members of the Gamestar Mechanic design team (a game developed by Gamelab--spent the week working with the teens to design and playtest games in the alpha build of the editor we currently have for the game.
As part of the game's larger playtesting and assessment plan, design camp proved to be a remarkably fruitful site for learning about the kinds of games the teens were able to make. We worked with 12 participants, ages 14-17. Most were boys, 2 girls, some were gamers, some not. All loved to play, however, as evidenced in the many rounds of playtesting held throughout the week. Each teen's experience varied widely but by the end of the week everyone had gained an enormous amount of confidence in their ability to design fun, playable games.
Game School Principal Search
Posted January 29th, 2008 by Katie
in
Position Announcement for Immediate Release: February 1, '08
Date of hire: April 1, '08
The Institute of Play Builds a 21st Century Learning Space
THE GAME SCHOOL, Opening September 2009
Position: Principal
We are looking for a school leader for a new 6th grade-12th grade small school based on the concept of games and learning. Our approach to learning and assessment harnesses strategic thinking around gaming and game design as innovative curricular and learning paradigms, actively seeking to operate as an institution of best practices in the digital media and learning arena.
Interesting Video on Games and Learning
Posted January 10th, 2008 by Katie
Edutopia has posted an interesting video on the educational potential of games and simulations.








